Role

Interaction Designer

Designs how interfaces behave, including states, feedback, and micro-interactions.

13 chaptersAbout 5–6 months15–30 min a day10 skills2 projects
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Chapter 1 is free. No card needed.

Day 1 on the Interaction Designer path.

What a Interaction Designer does

Designs how digital products behave so people can complete tasks smoothly, clearly, and with helpful feedback.

  • Design user flows, screen states, and interaction patterns for key tasks
  • Create wireframes and clickable prototypes to test behavior and timing
  • Define micro-interactions like loading, errors, confirmations, and animations
  • Write interaction specs for developers, including edge cases and rules
  • Review builds to ensure interactions match the intended behavior
  • Analyze usability findings and product data to improve task completion
  • Coordinate with UI, research, and engineering to align on solutions

A day in the life

  1. Review feedback from tests, support tickets, and product metrics
  2. Sketch flows, prototype interactions, and document states and rules
  3. Meet with engineers to clarify behavior, constraints, and edge cases
  4. Join design reviews and iterate based on critique and new info

Tools you will use

Design tools: Figma, Sketch, Adobe XDPrototyping: Figma prototypes, ProtoPie, FramerDocumentation: Confluence, Notion, Google DocsCollaboration: Slack, Microsoft TeamsHandoff: Zeplin, Figma Dev ModeResearch: Maze, UserTestingIssue tracking: Jira, Trello

Your plan

Chapter by chapter.

1~2 wks

See the work of an Interaction Designer

StartFree
2~2 wks

Interaction and structure craft

Skills
3~2 wks

Heuristic audit and redesign of one screen in a popular app

Proof
4~2 wks

Design systems and handoff

Skills
51–2 wks

Meet people doing the work

People
6~2 wks

Feedback and critique

Skills
7~2 wks

Problem solving and thinking

Skills
8~2 wks

Communication and influence

Skills
9~2 wks

Working with others

Skills
10~2 wks

Eight discovery interviews and an opportunity map

Proof
111–2 wks

Prepare for Interaction Designer interviews

Interview
121–2 wks

Choose your route into Interaction Designer work

Decide
13on your timeline

Apply for Interaction Designer roles

Apply

By the last chapter

This is what you can show.

Things you've made

Heuristic audit and redesign of one screen in a popular app and Eight discovery interviews and an opportunity map

Skills you can prove

10 skills, each rated on work you actually did.

People you've talked to

4 people who do the job, with a message ready for each.

Questions you can answer

20 interview questions and a mock interview, with feedback.

Credentials

8 credentials compared, so you can pick one, or decide you don't need one. None is required.

Ways in

There is more than one route.

Ways to study

  • Bachelor degree: Interaction Design, UX Design, HCI, Product Design
  • Diploma or certificate: Digital design, UX, UI, web design
  • Bootcamp: UX design with portfolio and real user testing practice
  • Self-taught route: online courses plus a strong portfolio and feedback loops

How people get their first job

  • Build a portfolio with 3 to 5 interaction case studies and prototypes
  • Apply for design internships or trainee programs in product teams
  • Start in a related role like UI designer or graphic designer and shift toward behavior
  • Volunteer with a club or nonprofit to redesign a flow and test it with users
  • Do a short contract or freelance project focused on one feature flow

How the work is changing

What AI is doing to this role

How AI is changing this role · one of 6 tasks we track

Design user flows and screen states

Sped up a lot

What AI does

Figma Make generates flows and common screen patterns from a prompt.

Still yours

Deciding which flow solves the real user problem is yours.

Reviewed September 2026

In the app · Premium

The rest is in the app

  • How AI affects the other 5 tasks
  • Whether this job is growing or shrinking
  • How hard the first job is to get
  • Similar roles that are easier to get into
  • Updated every month, with sources
See it in the app →

How we rate a job →

Already working

Already a Interaction Designer?

Plan your move to Senior Interaction Designer: 9 chapters that end with a strong case for your next review.

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Other roles in Digital & Product Design

Questions

Questions about this path

How long does it take to become a interaction designer with Welica?

The path is 13 chapters, 5–6 months at 15 to 30 minutes a day. You can go faster or slower; the plan moves with you.

Do I need a degree?

Not always. Common routes are bachelor degree: Interaction Design, UX Design, HCI, Product Design, diploma or certificate: Digital design, UX, UI, web design, bootcamp: UX design with portfolio and real user testing practice, or self-taught route: online courses plus a strong portfolio and feedback loops.

What is free?

Chapter 1, See the work of an Interaction Designer, is free for good. Premium unlocks the rest of the path.

Start the Interaction Designer path.

Chapter 1 free. About 15 to 30 minutes a day.

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