A day in the life
- Check the bug tracker and team chat for blockers and crashes
- Plan tasks in a short stand-up, then start a focused coding block
- Build a gameplay feature, then test it live in the engine
- Profile performance, find a slow frame, and optimize the code
- Review a teammate's code, then fix a reported crash bug
- Commit changes, update notes, and sync the build for testers
Tools you will use